Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
กำลังแสดง 1-10 จาก 37 รายการ
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อัปเดต: 16 ก.ย. @ 9: 52am

- Make mod compatible with game v0.30.0

อัปเดต: 13 ก.ย. @ 5: 16pm

- Fix crash with sound update

อัปเดต: 30 ก.ค. @ 8: 48pm

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

อัปเดต: 9 ก.ค. 2024 @ 10: 33am

- Fix issue with save loading (hopefully)

อัปเดต: 8 ก.ค. 2024 @ 10: 06am

- Use workaround to display more buffs
- Various internal updates and refactors

อัปเดต: 19 มิ.ย. 2024 @ 11: 52am

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

อัปเดต: 22 เม.ย. 2024 @ 11: 18am

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

อัปเดต: 5 ม.ค. 2024 @ 10: 13am

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

อัปเดต: 4 ม.ค. 2024 @ 12: 19pm

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

อัปเดต: 29 ต.ค. 2023 @ 10: 45am

- Fix crash when used with other mods that significantly change missile hp