Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Se afișează 1-10 din 37 intrări
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Actualizare: 16 sept. @ 9:52

- Make mod compatible with game v0.30.0

Actualizare: 13 sept. @ 17:16

- Fix crash with sound update

Actualizare: 30 iul. @ 20:48

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

Actualizare: 9 iul. 2024 @ 10:33

- Fix issue with save loading (hopefully)

Actualizare: 8 iul. 2024 @ 10:06

- Use workaround to display more buffs
- Various internal updates and refactors

Actualizare: 19 iun. 2024 @ 11:52

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

Actualizare: 22 apr. 2024 @ 11:18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Actualizare: 5 ian. 2024 @ 10:13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Actualizare: 4 ian. 2024 @ 12:19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Actualizare: 29 oct. 2023 @ 10:45

- Fix crash when used with other mods that significantly change missile hp