Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Näytetään 1–10 / 37
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Päivitys: 16.9. klo 9.52

- Make mod compatible with game v0.30.0

Päivitys: 13.9. klo 17.16

- Fix crash with sound update

Päivitys: 30.7. klo 20.48

- Update mod for game v0.30.0 (meltdown update)
- Use editor part sub-groups for missile and mine launchers
- Internal mod restructuring

Päivitys: 9.7.2024 klo 10.33

- Fix issue with save loading (hopefully)

Päivitys: 8.7.2024 klo 10.06

- Use workaround to display more buffs
- Various internal updates and refactors

Päivitys: 19.6.2024 klo 11.52

- Add electroshock missiles, a new missile type using EMP missile parts and creates a lingering power-draining field
- Fix frag missiles turn rate not scaling with segment buffs
- Fix code mod stat panel not showing the increased blast radius from torpedoes

Päivitys: 22.4.2024 klo 11.18

- Fix some missing strings and broken textures
- Add EML integration for displaying missile stats

Päivitys: 5.1.2024 klo 10.13

- Fix crash when opening resource manager while using frag missiles
- Add placeholder icon for frag missile tech

Päivitys: 4.1.2024 klo 12.19

- Add frag missiles, a new missile type using the large missile model and spawns damaging fragments on impact
- Update tech tree to match changes in vanilla

Päivitys: 29.10.2023 klo 10.45

- Fix crash when used with other mods that significantly change missile hp