Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Показване на 11 — 20 от 37 постъпления
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Обновление: 24 окт. 2023 в 11:04

- Hotfix for 1.5.10 applying the changes to heat consistently to both missiles and torpedoes

Обновление: 24 окт. 2023 в 10:33

- 1.5.10 had some broken rule defs, reverting to an older version until they can be fixed

Обновление: 24 окт. 2023 в 10:25

- Adjust heat missile penetration stream, hopefully making it more consistent
- Move launcher positions forward half a block to hopefully reduce source ship collisions

Обновление: 12 юли 2023 в 9:26

- Fix issue with missile not showing targeting lines
- Mark mod as compatible with 0.23

Обновление: 29 май 2023 в 10:28

- Reduce HEAT shrapnel damage by 1/3
- Reduce HEAT missile health by 75%

Обновление: 28 март 2023 в 10:14

- Adjust modular mines and addons to match changes in vanilla mines

Обновление: 6 март 2023 в 10:33

- Fixed missile health scaling

Обновление: 13 февр. 2023 в 13:53

- Marked as compatible with game v0.21.0

Обновление: 4 февр. 2023 в 12:17

- Backend changes to prepare for unified parts fork

Обновление: 30 ян. 2023 в 13:49

- Make HEAT missile inherit collision logic from HE missiles