Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire (6.2.2)
Mostrando 11-20 de 44 aportaciones
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Actualización: 20 AGO 2024 a las 8:30 p. m.

Actualización: 14 AGO 2024 a las 8:49 p. m.

database fix to hopefully help with the shooting range building chain being broken with other mods. All I do is try to ensure level is available (as it is in vanilla) so level 4 added by this mod can be built.

Actualización: 11 AGO 2024 a las 8:24 a. m.

Re-named many of my unit models to remove conflicts with SFO.

Actualización: 10 JUL 2024 a las 5:23 p. m.

Actualización: 1 JUL 2024 a las 3:39 p. m.

Removed all swappable projectiles. CA broke the feature that made them work.

Actualización: 21 MAY 2024 a las 8:17 p. m.

Actualización: 20 MAY 2024 a las 8:09 p. m.

Quick fixes for missing firing VFX, broken thrice pistol animations, Landship not actually using entity Intended, Jaegerkorps ability making stats worse, not better, buffed Firethrower explosion with a bit bigger radius.

Actualización: 19 MAY 2024 a las 1:19 p. m.

Actualización: 10 MAR 2024 a las 11:10 a. m.

Actualización: 30 DIC 2023 a las 6:55 p. m.

Finally found the animation set bug causing the bayonet infantry firing bug. The animation bug is fixed and the temporary stop-gap changes reverted.