Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire (6.2.2)
11-20 van 44 items weergegeven
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Update: 20 aug 2024 om 20:30

Update: 14 aug 2024 om 20:49

database fix to hopefully help with the shooting range building chain being broken with other mods. All I do is try to ensure level is available (as it is in vanilla) so level 4 added by this mod can be built.

Update: 11 aug 2024 om 8:24

Re-named many of my unit models to remove conflicts with SFO.

Update: 10 jul 2024 om 17:23

Update: 1 jul 2024 om 15:39

Removed all swappable projectiles. CA broke the feature that made them work.

Update: 21 mei 2024 om 20:17

Update: 20 mei 2024 om 20:09

Quick fixes for missing firing VFX, broken thrice pistol animations, Landship not actually using entity Intended, Jaegerkorps ability making stats worse, not better, buffed Firethrower explosion with a bit bigger radius.

Update: 19 mei 2024 om 13:19

Update: 10 mrt 2024 om 11:10

Update: 30 dec 2023 om 18:55

Finally found the animation set bug causing the bayonet infantry firing bug. The animation bug is fixed and the temporary stop-gap changes reverted.