Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire (6.2.2)
Ergebnisse 11–20 von 44
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Update: 20. Aug. 2024 um 20:30

Update: 14. Aug. 2024 um 20:49

database fix to hopefully help with the shooting range building chain being broken with other mods. All I do is try to ensure level is available (as it is in vanilla) so level 4 added by this mod can be built.

Update: 11. Aug. 2024 um 8:24

Re-named many of my unit models to remove conflicts with SFO.

Update: 10. Juli 2024 um 17:23

Update: 1. Juli 2024 um 15:39

Removed all swappable projectiles. CA broke the feature that made them work.

Update: 21. Mai 2024 um 20:17

Update: 20. Mai 2024 um 20:09

Quick fixes for missing firing VFX, broken thrice pistol animations, Landship not actually using entity Intended, Jaegerkorps ability making stats worse, not better, buffed Firethrower explosion with a bit bigger radius.

Update: 19. Mai 2024 um 13:19

Update: 10. März 2024 um 11:10

Update: 30. Dez. 2023 um 18:55

Finally found the animation set bug causing the bayonet infantry firing bug. The animation bug is fixed and the temporary stop-gap changes reverted.