Total War: WARHAMMER III

Total War: WARHAMMER III

Factionwide Resource Bonuses Enhanced
กำลังแสดง 21-30 จาก 48 รายการ
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อัปเดต: 5 ธ.ค. 2022 @ 4: 51pm

Balance:
Khorne's resource buildings now provide minor income (20% less than the baseline for most factions) now in order to offset the faction's economy problems.

อัปเดต: 22 พ.ย. 2022 @ 7: 28am

Content:
Updated mod to encompass new landmarks. I could have done with not having to remove and then re-add them, CA.
Rebalanced some existing landmarks.

อัปเดต: 12 พ.ย. 2022 @ 12: 28am

Fixes:
Fixed double income sources for Kislev marble building.

อัปเดต: 2 พ.ย. 2022 @ 2: 30pm

Balance:
Smoothed effect ramping for legacy skaven buildings.

Fixes:
Skv_energy chain effect scope altered to a more modern scope. Ought to correct any issues with it.

อัปเดต: 25 ต.ค. 2022 @ 8: 49am

Fixes:
Replaced a trio of legacy effects.

อัปเดต: 8 ต.ค. 2022 @ 1: 34pm

Personaly Sanity:
Removed all instances of Block Chance effects.

อัปเดต: 28 ก.ย. 2022 @ 12: 20am

Balance:
Nurgle resource buildings now provide minor, non-scaling income.

อัปเดต: 27 ก.ย. 2022 @ 8: 50am

Balance:
Nurgle Medicine replenishment reduced to 1/2/3%.
Nurgle Medicine now provides 1/3/5% infectivity for armies.

Fixes:
Changed Nurgle infectivity mod effects from spices to the proper version, so that the positive effect text is used.

อัปเดต: 27 ก.ย. 2022 @ 5: 20am

Fixes:
Normalized emp_resource_gold chain.

อัปเดต: 26 ก.ย. 2022 @ 11: 22pm

Content:
Added the new Norscan and Warriors of Chaos resource buildings to the mod. Some effect balance pending.