全軍破敵:戰鎚3

全軍破敵:戰鎚3

Factionwide Resource Bonuses Enhanced
目前顯示第 21-30 項,共 48 項
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更新:2022 年 12 月 5 日 @ 下午 4:51

Balance:
Khorne's resource buildings now provide minor income (20% less than the baseline for most factions) now in order to offset the faction's economy problems.

更新:2022 年 11 月 22 日 @ 上午 7:28

Content:
Updated mod to encompass new landmarks. I could have done with not having to remove and then re-add them, CA.
Rebalanced some existing landmarks.

更新:2022 年 11 月 12 日 @ 上午 12:28

Fixes:
Fixed double income sources for Kislev marble building.

更新:2022 年 11 月 2 日 @ 下午 2:30

Balance:
Smoothed effect ramping for legacy skaven buildings.

Fixes:
Skv_energy chain effect scope altered to a more modern scope. Ought to correct any issues with it.

更新:2022 年 10 月 25 日 @ 上午 8:49

Fixes:
Replaced a trio of legacy effects.

更新:2022 年 10 月 8 日 @ 下午 1:34

Personaly Sanity:
Removed all instances of Block Chance effects.

更新:2022 年 9 月 28 日 @ 上午 12:20

Balance:
Nurgle resource buildings now provide minor, non-scaling income.

更新:2022 年 9 月 27 日 @ 上午 8:50

Balance:
Nurgle Medicine replenishment reduced to 1/2/3%.
Nurgle Medicine now provides 1/3/5% infectivity for armies.

Fixes:
Changed Nurgle infectivity mod effects from spices to the proper version, so that the positive effect text is used.

更新:2022 年 9 月 27 日 @ 上午 5:20

Fixes:
Normalized emp_resource_gold chain.

更新:2022 年 9 月 26 日 @ 下午 11:22

Content:
Added the new Norscan and Warriors of Chaos resource buildings to the mod. Some effect balance pending.