Total War: WARHAMMER III

Total War: WARHAMMER III

Factionwide Resource Bonuses Enhanced
48件中 21-30 を表示
< 1  2  3  4  5 >
更新: 2022年12月5日 @ 16時51分

Balance:
Khorne's resource buildings now provide minor income (20% less than the baseline for most factions) now in order to offset the faction's economy problems.

更新: 2022年11月22日 @ 7時28分

Content:
Updated mod to encompass new landmarks. I could have done with not having to remove and then re-add them, CA.
Rebalanced some existing landmarks.

更新: 2022年11月12日 @ 0時28分

Fixes:
Fixed double income sources for Kislev marble building.

更新: 2022年11月2日 @ 14時30分

Balance:
Smoothed effect ramping for legacy skaven buildings.

Fixes:
Skv_energy chain effect scope altered to a more modern scope. Ought to correct any issues with it.

更新: 2022年10月25日 @ 8時49分

Fixes:
Replaced a trio of legacy effects.

更新: 2022年10月8日 @ 13時34分

Personaly Sanity:
Removed all instances of Block Chance effects.

更新: 2022年9月28日 @ 0時20分

Balance:
Nurgle resource buildings now provide minor, non-scaling income.

更新: 2022年9月27日 @ 8時50分

Balance:
Nurgle Medicine replenishment reduced to 1/2/3%.
Nurgle Medicine now provides 1/3/5% infectivity for armies.

Fixes:
Changed Nurgle infectivity mod effects from spices to the proper version, so that the positive effect text is used.

更新: 2022年9月27日 @ 5時20分

Fixes:
Normalized emp_resource_gold chain.

更新: 2022年9月26日 @ 23時22分

Content:
Added the new Norscan and Warriors of Chaos resource buildings to the mod. Some effect balance pending.