Total War: WARHAMMER III

Total War: WARHAMMER III

Factionwide Resource Bonuses Enhanced
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Actualización: 5 DIC 2022 a las 16:51

Balance:
Khorne's resource buildings now provide minor income (20% less than the baseline for most factions) now in order to offset the faction's economy problems.

Actualización: 22 NOV 2022 a las 7:28

Content:
Updated mod to encompass new landmarks. I could have done with not having to remove and then re-add them, CA.
Rebalanced some existing landmarks.

Actualización: 12 NOV 2022 a las 0:28

Fixes:
Fixed double income sources for Kislev marble building.

Actualización: 2 NOV 2022 a las 14:30

Balance:
Smoothed effect ramping for legacy skaven buildings.

Fixes:
Skv_energy chain effect scope altered to a more modern scope. Ought to correct any issues with it.

Actualización: 25 OCT 2022 a las 8:49

Fixes:
Replaced a trio of legacy effects.

Actualización: 8 OCT 2022 a las 13:34

Personaly Sanity:
Removed all instances of Block Chance effects.

Actualización: 28 SEP 2022 a las 0:20

Balance:
Nurgle resource buildings now provide minor, non-scaling income.

Actualización: 27 SEP 2022 a las 8:50

Balance:
Nurgle Medicine replenishment reduced to 1/2/3%.
Nurgle Medicine now provides 1/3/5% infectivity for armies.

Fixes:
Changed Nurgle infectivity mod effects from spices to the proper version, so that the positive effect text is used.

Actualización: 27 SEP 2022 a las 5:20

Fixes:
Normalized emp_resource_gold chain.

Actualización: 26 SEP 2022 a las 23:22

Content:
Added the new Norscan and Warriors of Chaos resource buildings to the mod. Some effect balance pending.