Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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Update: 1 Jan, 2024 @ 7:04pm

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Update: 1 Jan, 2024 @ 2:09pm

Final fix for the character traits for rebel factions.

Update: 1 Jan, 2024 @ 1:27pm

Add more religion handling for traits

Update: 1 Jan, 2024 @ 11:50am

Add more generals to the Diadochi, Cyrene, and Athens.

Update: 1 Jan, 2024 @ 1:15am

Remove the truesky file that was causing weird graphical glitches in the sky.

Update: 31 Dec, 2023 @ 11:22pm

Removed hording from rebel factions since they start off as hordes and are re_emergent. They come back after death, like Jebus.

Update: 31 Dec, 2023 @ 9:52pm

Fix a horde bug that was causing CTD for a specific faction. Add more generals to Macedon, Egypt, and Seleucids to beef them up a little bit as they tend to get eaten up by their smaller neighbors. Add a dozen character names.

Update: 30 Dec, 2023 @ 11:45pm

Removed native religion from script, added it back to natives building (now uses the negative bonus). Modified traits trigger to add religion to rebel faction faction leaders.

Update: 30 Dec, 2023 @ 9:37pm

Modify the descr_senate to allow more changeability, some historical some gamified, so that players can get a chance to get into the Adirim. Change up the senate localization so that it shows both Roman and Carthaginian definitions.

Update: 30 Dec, 2023 @ 6:54pm

Fix campaign script