Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
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Uppdatering: 1 jan, 2024 @ 19:04

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Uppdatering: 1 jan, 2024 @ 14:09

Final fix for the character traits for rebel factions.

Uppdatering: 1 jan, 2024 @ 13:27

Add more religion handling for traits

Uppdatering: 1 jan, 2024 @ 11:50

Add more generals to the Diadochi, Cyrene, and Athens.

Uppdatering: 1 jan, 2024 @ 1:15

Remove the truesky file that was causing weird graphical glitches in the sky.

Uppdatering: 31 dec, 2023 @ 23:22

Removed hording from rebel factions since they start off as hordes and are re_emergent. They come back after death, like Jebus.

Uppdatering: 31 dec, 2023 @ 21:52

Fix a horde bug that was causing CTD for a specific faction. Add more generals to Macedon, Egypt, and Seleucids to beef them up a little bit as they tend to get eaten up by their smaller neighbors. Add a dozen character names.

Uppdatering: 30 dec, 2023 @ 23:45

Removed native religion from script, added it back to natives building (now uses the negative bonus). Modified traits trigger to add religion to rebel faction faction leaders.

Uppdatering: 30 dec, 2023 @ 21:37

Modify the descr_senate to allow more changeability, some historical some gamified, so that players can get a chance to get into the Adirim. Change up the senate localization so that it shows both Roman and Carthaginian definitions.

Uppdatering: 30 dec, 2023 @ 18:54

Fix campaign script