Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Affichage des entrées 91-100 sur 168
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Mis à jour le : 1 janv. 2024 à 19h04

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Mis à jour le : 1 janv. 2024 à 14h09

Final fix for the character traits for rebel factions.

Mis à jour le : 1 janv. 2024 à 13h27

Add more religion handling for traits

Mis à jour le : 1 janv. 2024 à 11h50

Add more generals to the Diadochi, Cyrene, and Athens.

Mis à jour le : 1 janv. 2024 à 1h15

Remove the truesky file that was causing weird graphical glitches in the sky.

Mis à jour le : 31 déc. 2023 à 23h22

Removed hording from rebel factions since they start off as hordes and are re_emergent. They come back after death, like Jebus.

Mis à jour le : 31 déc. 2023 à 21h52

Fix a horde bug that was causing CTD for a specific faction. Add more generals to Macedon, Egypt, and Seleucids to beef them up a little bit as they tend to get eaten up by their smaller neighbors. Add a dozen character names.

Mis à jour le : 30 déc. 2023 à 23h45

Removed native religion from script, added it back to natives building (now uses the negative bonus). Modified traits trigger to add religion to rebel faction faction leaders.

Mis à jour le : 30 déc. 2023 à 21h37

Modify the descr_senate to allow more changeability, some historical some gamified, so that players can get a chance to get into the Adirim. Change up the senate localization so that it shows both Roman and Carthaginian definitions.

Mis à jour le : 30 déc. 2023 à 18h54

Fix campaign script