Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Viser 91-100 af 168 forekomster
< 1 ... 8  9  10  11  12 ... 17 >
Opdatering: 1. jan. 2024 kl. 19:04

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Opdatering: 1. jan. 2024 kl. 14:09

Final fix for the character traits for rebel factions.

Opdatering: 1. jan. 2024 kl. 13:27

Add more religion handling for traits

Opdatering: 1. jan. 2024 kl. 11:50

Add more generals to the Diadochi, Cyrene, and Athens.

Opdatering: 1. jan. 2024 kl. 1:15

Remove the truesky file that was causing weird graphical glitches in the sky.

Opdatering: 31. dec. 2023 kl. 23:22

Removed hording from rebel factions since they start off as hordes and are re_emergent. They come back after death, like Jebus.

Opdatering: 31. dec. 2023 kl. 21:52

Fix a horde bug that was causing CTD for a specific faction. Add more generals to Macedon, Egypt, and Seleucids to beef them up a little bit as they tend to get eaten up by their smaller neighbors. Add a dozen character names.

Opdatering: 30. dec. 2023 kl. 23:45

Removed native religion from script, added it back to natives building (now uses the negative bonus). Modified traits trigger to add religion to rebel faction faction leaders.

Opdatering: 30. dec. 2023 kl. 21:37

Modify the descr_senate to allow more changeability, some historical some gamified, so that players can get a chance to get into the Adirim. Change up the senate localization so that it shows both Roman and Carthaginian definitions.

Opdatering: 30. dec. 2023 kl. 18:54

Fix campaign script