Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Viser 91–100 av 168 bidrag
< 1 ... 8  9  10  11  12 ... 17 >
Oppdatering: 1. jan. 2024 @ 19.04

Add massacre script logic to counter religion consequences and also to add a population malus from the massacre.

Oppdatering: 1. jan. 2024 @ 14.09

Final fix for the character traits for rebel factions.

Oppdatering: 1. jan. 2024 @ 13.27

Add more religion handling for traits

Oppdatering: 1. jan. 2024 @ 11.50

Add more generals to the Diadochi, Cyrene, and Athens.

Oppdatering: 1. jan. 2024 @ 1.15

Remove the truesky file that was causing weird graphical glitches in the sky.

Oppdatering: 31. des. 2023 @ 23.22

Removed hording from rebel factions since they start off as hordes and are re_emergent. They come back after death, like Jebus.

Oppdatering: 31. des. 2023 @ 21.52

Fix a horde bug that was causing CTD for a specific faction. Add more generals to Macedon, Egypt, and Seleucids to beef them up a little bit as they tend to get eaten up by their smaller neighbors. Add a dozen character names.

Oppdatering: 30. des. 2023 @ 23.45

Removed native religion from script, added it back to natives building (now uses the negative bonus). Modified traits trigger to add religion to rebel faction faction leaders.

Oppdatering: 30. des. 2023 @ 21.37

Modify the descr_senate to allow more changeability, some historical some gamified, so that players can get a chance to get into the Adirim. Change up the senate localization so that it shows both Roman and Carthaginian definitions.

Oppdatering: 30. des. 2023 @ 18.54

Fix campaign script