Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Showing 81-90 of 168 entries
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Update: 10 Jan, 2024 @ 7:59pm

fix campaign script that i just updated

Update: 10 Jan, 2024 @ 7:50pm

Adjust AI mercenary recruitment. Adjust spawning Parthia and Judean rebels whenever a human plays them.

Update: 8 Jan, 2024 @ 8:41pm

Update religion mechanics, lower religion recruitment thresholds a lot, adjust AI relationships and aggression

Update: 6 Jan, 2024 @ 11:18pm

Adjust AI handicaps and priorities

Update: 6 Jan, 2024 @ 7:36pm

Update unit recruitment, add large city for barbarian and tracian_illyrian cultures, change up some AI attitudes, and add tier 3 cavalry and missiles buildings for certain factions

Update: 4 Jan, 2024 @ 11:17pm

Added 20 character names, mostly to Illyrian, Thracian, and Pontus namelists. Fixed localization issues.

Update: 4 Jan, 2024 @ 8:10pm

Fix campaign script issue

Update: 4 Jan, 2024 @ 12:27am

Minor fix to spawn and trigger scripts

Update: 3 Jan, 2024 @ 10:59pm

Redo spawn, trigger, and campaign scripts, add more finesse to native building. Improves campaign events, limits rebel factions constantly respawning.

Update: 1 Jan, 2024 @ 8:26pm

Fix rebel judeans battle standard missing texture