Don't Starve Together

Don't Starve Together

Playable Pets Essentials
140개 중 91~100개 표시 중
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업데이트: 2022년 3월 5일 오후 5시 00분

-Added stuff for brrrd.

업데이트: 2022년 2월 10일 오전 12시 57분

-Fixed deerclops' not being able to destroy things.
-boneshards, fossil_pieces, and houndteeth now are edible as the foodtype BONE.
-Mob Skeletons now have the "bone" tag.
-Scavantulas can now destroy skeletons.

업데이트: 2022년 2월 4일 오후 12시 24분

업데이트: 2022년 2월 3일 오후 12시 01분

-Skeletons will now delete themselves if they're over water.
-PP_CommonStates.AdvancedLocomotor now checks inst.cannotmove if user is allowed to move.

업데이트: 2022년 1월 25일 오후 3시 11분

-Mobs will now drop custom skeletons on death.
-New "Mob Skeletons" config to toggle skeletons dropping on death. "MobSkeletons" is the name for server owners.
-Added PlayablePets.DoDeath function. This function is going to be used across all death states now and it is recommended for modders to use it as well.

업데이트: 2022년 1월 23일 오후 4시 20분

-Mobs that have skins will now have icons showing as such in the character select screen.

업데이트: 2022년 1월 16일 오전 1시 06분

-Fixed a file conflict that broke a few mobs in Playable Pets original.

업데이트: 2022년 1월 15일 오전 1시 12분

-Added GetSleepers function to multisleepingbag component.
-Added fns parameter to PP_CommonStates.AddHomeState.
-cleaned out a few comments.
-Added TUNING.PP. Future values will go here.

업데이트: 2021년 11월 26일 오전 8시 22분

Debug Mode changes:
-Many util functions now do debug prints.
-Spawning as a mob will print their data table in the log as well as some other information.
-SleepHeal information is printed per tick.
-Added PlayablePets.DebugPrintData function. First parameter is the title string, second parameter is the table in which they will dump data.
-Key abilities are logged when pressed.
-Cleaned out some bits of unused code here and there, improved some functions too.

업데이트: 2021년 11월 21일 오후 8시 13분

-Fixed a crash with the new CanSetFire function.