Don't Starve Together

Don't Starve Together

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Playable Pets Essentials
   
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File Size
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53.961 MB
23 Feb, 2021 @ 8:43pm
7 Oct @ 5:02pm
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Playable Pets Essentials

In 1 collection by Leonardo Coxington
Playable Pets Collection
10 items
Description
This mod is required to run any of the Playable Pets mod made by me, explanation down below!

So whats going on? Why does Playable Pets require a mod to function now?

To keep it really short, its to make it easier to maintain development and cut out the loads of work needed to manage/shift through the multiple versions and keep them synced with each other.

But what does this mod do for you?
Honestly, most of the good stuff is for me, as it makes my life infinitely easier. However there is benefits to users as well:
  • All of the gameplay configurations options are now handled in one place, this mod. No more shifting and configuring all the mods to have similar settings. (This does not include enabling/disabling mobs).
  • Reduces frequency of having to update all the mods. Since most of the important code is in this mod, only this mod would be needed to be updated in the event new features get added.
  • Increases performance. While most likely not noticeable, it does fix some long term issues from having multiple PP mods enabled.
  • It makes the mods run.

You can follow the (hopefully updated) Trello to see development plans:
https://trello.com/b/bQbyYl27/pp-board
155 Comments
Leonardo Coxington  [author] 31 Oct @ 4:02pm 
Playable Pets Modded version and yeah probably.
rodnoC 31 Oct @ 3:30pm 
What mod is the censored from? all i have is the entire playable pets collection, does he do anything other than be weird slow and hurt my ears?
Leonardo Coxington  [author] 5 Oct @ 12:10pm 
Sorry for the late response, I somehow did not get notified of your post. Do you have a crash screen or a log? If you don't know what either of those are, then add me and I'll walk you through it.
Sea Scum 27 Sep @ 5:57pm 
Ah thank you so much! Just tested him out, very slow lad, yet cute!

Also wanted to mention that me and my pals are still getting a bug with the merotter where it crashes the server when it moves away from the cave entrance when it's down there, it's the only playable that seems to crash down tin the cave for some reason, it didn't do it before the update and move to the other mod pack so not sure what changed, regardless it became unplayable for us.
Leonardo Coxington  [author] 27 Sep @ 4:07pm 
They are playable in "Playable Pets -Event"
Sea Scum 27 Sep @ 4:01pm 
I'm not sure if this has been asked before, and tried looking to see if anyone has added these critters before to no avail, but by any chance do you think you may add Crow Kid or any of the Cawnival inhabitants as playables? They have such a great little design, and would be fun to run around as these dweebs, if not possible then understandable.
Leonardo Coxington  [author] 20 Jul @ 6:40am 
Tropical Experience is known to not be compatible with many mods, mine included. I wouldn't expect it to be made compatible anytime soon.
维多利亚女王 18 Jul @ 7:02pm 
This mod seems to conflict with the "热带体验:海难哈姆雷特联机版生态" mod, and you will not be able to enter the game if you add it together
维多利亚女王 18 Jul @ 6:56pm 
This mod seems to conflict with the "Tropical Experience: Shipwrecked Hamlet Online Ecology" mod, and you will not be able to enter the game if you add it together
elmo.majestic 13 Jul @ 3:03pm 
It would be cool if moles could basically do anything shovels can, after all, they both dig. By the way, this is quite awesome as is!