Don't Starve Together

Don't Starve Together

Playable Pets Essentials
Zobrazuje se 91–100 z 138 položek
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Aktualizace: 4. úno. 2022 v 12.24

Aktualizace: 3. úno. 2022 v 12.01

-Skeletons will now delete themselves if they're over water.
-PP_CommonStates.AdvancedLocomotor now checks inst.cannotmove if user is allowed to move.

Aktualizace: 25. led. 2022 v 15.11

-Mobs will now drop custom skeletons on death.
-New "Mob Skeletons" config to toggle skeletons dropping on death. "MobSkeletons" is the name for server owners.
-Added PlayablePets.DoDeath function. This function is going to be used across all death states now and it is recommended for modders to use it as well.

Aktualizace: 23. led. 2022 v 16.20

-Mobs that have skins will now have icons showing as such in the character select screen.

Aktualizace: 16. led. 2022 v 1.06

-Fixed a file conflict that broke a few mobs in Playable Pets original.

Aktualizace: 15. led. 2022 v 1.12

-Added GetSleepers function to multisleepingbag component.
-Added fns parameter to PP_CommonStates.AddHomeState.
-cleaned out a few comments.
-Added TUNING.PP. Future values will go here.

Aktualizace: 26. lis. 2021 v 8.22

Debug Mode changes:
-Many util functions now do debug prints.
-Spawning as a mob will print their data table in the log as well as some other information.
-SleepHeal information is printed per tick.
-Added PlayablePets.DebugPrintData function. First parameter is the title string, second parameter is the table in which they will dump data.
-Key abilities are logged when pressed.
-Cleaned out some bits of unused code here and there, improved some functions too.

Aktualizace: 21. lis. 2021 v 20.13

-Fixed a crash with the new CanSetFire function.

Aktualizace: 12. lis. 2021 v 19.05

Aktualizace: 30. říj. 2021 v 22.23

-Added PlayablePets.IsModEnabled function.
-PlayablePets.IsMobEnabled can now be given a mod id, if given one and the mod is not enabled, the mob won't be loaded.
-Essentials now loads the ghost build for playable pets.