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(them) @Yuni yep only those three
After taking a second look at the log and a quick glance at the code for Playable Pets and Playable Pets Essentials, I think another mod (not sure which) is overwriting `inventory_replica` with an older version that lacks the `FindItem` function.
Maybe Insight can point us in the right direction if you want to try both strategies
(me)
So, I did some digging on the forums, I think this could also be solved with a mod priority change. https://forums.kleientertainment.com/forums/topic/108970-mod-load-order-priority/ So that your mod becomes the overwriter. Without mod priority, mods are loaded in lexicographical order, so his mod starting with a P means it loads after yours and overwrites it. Maybe this would help?
-spawn as lavae and sleep.
Or extra equipslots is somehow conflicting with what I assume to be klei's recent update to inventory_replica file. PP doesn't touch inventory components at all, but I imagine Extra Equipslots would.
Have you tried producing this error with JUST the pp and essentials mod?
https://cdn.discordapp.com/attachments/656362526468210719/1383215565992362117/image.png?ex=684dfb61&is=684ca9e1&hm=8d6b71aab1414400efece2094a324b7dbe7547e16e4720f81a766d2095cb7a71& Crash screenshot.
https://pastebin.com/4A6YRAqA Master Server Log
https://pastebin.com/0g493QD5 Client Log
https://pastebin.com/Qr3sU64E Caves Log
still hope to see more updates for the mod, as i really love it a lot! but all by your own accord of course ^^
Also trello is outdated, didn't seem like people wanted crab king reworked and I've been too busy so its not likely going to happen anyways.
Also wanted to mention that me and my pals are still getting a bug with the merotter where it crashes the server when it moves away from the cave entrance when it's down there, it's the only playable that seems to crash down tin the cave for some reason, it didn't do it before the update and move to the other mod pack so not sure what changed, regardless it became unplayable for us.
As for making them playable, like Gronal said, they won't work copy/paste. They require many adjustments and custom code to function like players.
-Life sucks without equipment slots.
"can mobs attack others if PvP disabled"
-Most, if not all, mobs shouldn't be able to hurt others if pvp is disabled.
"it would be really nice to have a mod that disables the base DST characters except for whitelisted players so other/new players will be forced to take the monsters on a server with PVP enabled"
-I am not adding support to whitelist characters or locking characters for specific people. Another mod will need to do that.
I can't test atm because my friends are offline
why mobs can equip armor?
(its a joke btw)