RimWorld

RimWorld

RimThreaded
Viser 111–120 av 162 bidrag
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Oppdatering: 4. okt. 2020 @ 20.29

Version 1.0.49
-Transpiled GrammarResolverSimple.Formatted
-Transpiled WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor

Oppdatering: 3. okt. 2020 @ 21.44

Version 1.0.48
-Transpiled GenRadial.ProcessEquidistantCells
-Added feature to list mods possibly conflicting with RimThreaded in Mod Settings

Oppdatering: 3. okt. 2020 @ 16.37

Version 1.0.47
-Transpiled PathFinder.FindPath!
-Fixed bug in StoryState.RecordPopulationIncrease
-Fixed bug in ThinkNode_Priority.TryIssueJobPackage

Oppdatering: 29. sep. 2020 @ 9.35

Version 1.0.46
-Transpiled Fire.DoComplexCalcs
-Fixed bug in SustainerAggregatorUtility.AggregateOrSpawnSustainerFor

Oppdatering: 29. sep. 2020 @ 8.50

Version 1.0.45
-Transpiled AttackTargetFinder.AutoAttack
-Transpiled AttackTargetFinder.CanSee

Oppdatering: 29. sep. 2020 @ 6.59

Version 1.0.44
-Fixed bug in ThingOwnerThing.Remove
-Fixed bug in JobDriver_Wait.AutoAttack
-Transpiled JobDriver_Wait.AutoAttack

Oppdatering: 28. sep. 2020 @ 21.00

Bug in ThingOwner<Thing>.Remove()

Oppdatering: 28. sep. 2020 @ 14.05

Version 1.0.43
-Transpiled ThingOwnerThing.TryAdd
-Transpiled ThingOwnerThing.Remove

Oppdatering: 26. sep. 2020 @ 23.42

Version 1.0.42
-Fixed bug in MapPawns.PawnsInFaction
-Multithreaded a few miscellaneous functions remaining from DoSingleTick
-Fixed many "Thread timeout" bugs

Oppdatering: 25. sep. 2020 @ 20.01

Version 1.0.41
-Optimized code in ThinkNode_PrioritySorter.TryIssueJobPackage