RimWorld
RimThreaded
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Обновление: 4 окт. 2020 в 20:29

Version 1.0.49
-Transpiled GrammarResolverSimple.Formatted
-Transpiled WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor

Обновление: 3 окт. 2020 в 21:44

Version 1.0.48
-Transpiled GenRadial.ProcessEquidistantCells
-Added feature to list mods possibly conflicting with RimThreaded in Mod Settings

Обновление: 3 окт. 2020 в 16:37

Version 1.0.47
-Transpiled PathFinder.FindPath!
-Fixed bug in StoryState.RecordPopulationIncrease
-Fixed bug in ThinkNode_Priority.TryIssueJobPackage

Обновление: 29 септ. 2020 в 9:35

Version 1.0.46
-Transpiled Fire.DoComplexCalcs
-Fixed bug in SustainerAggregatorUtility.AggregateOrSpawnSustainerFor

Обновление: 29 септ. 2020 в 8:50

Version 1.0.45
-Transpiled AttackTargetFinder.AutoAttack
-Transpiled AttackTargetFinder.CanSee

Обновление: 29 септ. 2020 в 6:59

Version 1.0.44
-Fixed bug in ThingOwnerThing.Remove
-Fixed bug in JobDriver_Wait.AutoAttack
-Transpiled JobDriver_Wait.AutoAttack

Обновление: 28 септ. 2020 в 21:00

Bug in ThingOwner<Thing>.Remove()

Обновление: 28 септ. 2020 в 14:05

Version 1.0.43
-Transpiled ThingOwnerThing.TryAdd
-Transpiled ThingOwnerThing.Remove

Обновление: 26 септ. 2020 в 23:42

Version 1.0.42
-Fixed bug in MapPawns.PawnsInFaction
-Multithreaded a few miscellaneous functions remaining from DoSingleTick
-Fixed many "Thread timeout" bugs

Обновление: 25 септ. 2020 в 20:01

Version 1.0.41
-Optimized code in ThinkNode_PrioritySorter.TryIssueJobPackage