Arma 3
Aridin's Assets
Показані результати 21–30 із 91
< 1  2  3  4  5 ... 10 >
Оновлено: 5 лип. 2023 о 21:43

Оновлено: 4 лип. 2023 о 20:48

Оновлено: 1 лип. 2023 о 3:28

Оновлено: 28 черв. 2023 о 23:26

-Gekko's Ghosts development

Оновлено: 25 черв. 2023 о 1:24

-it's all out the window

Оновлено: 24 черв. 2023 о 22:41

Given up on integrated respawn loadout scripts.

[redacted]

Оновлено: 22 черв. 2023 о 22:48

will my scripts finally work?? let's find out!

Оновлено: 27 трав. 2023 о 16:34

Оновлено: 20 трав. 2023 о 15:30

-continued fixing and cleanup of repsawn scripts

Оновлено: 6 трав. 2023 о 15:58

-Arsenal loadout scripts should be fully working now.
Addon options to,
1 - enable the scripts,
2 - set the saved space ("player" saves the loadout just to player unit with no persistence, "mission" saves the loadout to the mission; persists between restarts, "profile" saves to the profile, persists across different missions.)
3 - set the variable name. text entered is sanitized and compiled resulting in a unique variable per player "GUID_ARDN_variableName"

-loadout action scripts, clean way to add interations to object to save and load player's current loadout
save action, variables are "object", "loadout name", "locality, either "mission" or "profile" else "player"
[this, "loadout", "player"] call ARDN_fnc_saveLoadoutAction;

load action, variables same as save's with an added hold time
[this, "loadout", "player", 5] call ARDN_fnc_loadLoadoutAction;