Arma 3
Aridin's Assets
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Actualización: 5 JUL 2023 a las 21:43

Actualización: 4 JUL 2023 a las 20:48

Actualización: 1 JUL 2023 a las 3:28

Actualización: 28 JUN 2023 a las 23:26

-Gekko's Ghosts development

Actualización: 25 JUN 2023 a las 1:24

-it's all out the window

Actualización: 24 JUN 2023 a las 22:41

Given up on integrated respawn loadout scripts.

[redacted]

Actualización: 22 JUN 2023 a las 22:48

will my scripts finally work?? let's find out!

Actualización: 27 MAY 2023 a las 16:34

Actualización: 20 MAY 2023 a las 15:30

-continued fixing and cleanup of repsawn scripts

Actualización: 6 MAY 2023 a las 15:58

-Arsenal loadout scripts should be fully working now.
Addon options to,
1 - enable the scripts,
2 - set the saved space ("player" saves the loadout just to player unit with no persistence, "mission" saves the loadout to the mission; persists between restarts, "profile" saves to the profile, persists across different missions.)
3 - set the variable name. text entered is sanitized and compiled resulting in a unique variable per player "GUID_ARDN_variableName"

-loadout action scripts, clean way to add interations to object to save and load player's current loadout
save action, variables are "object", "loadout name", "locality, either "mission" or "profile" else "player"
[this, "loadout", "player"] call ARDN_fnc_saveLoadoutAction;

load action, variables same as save's with an added hold time
[this, "loadout", "player", 5] call ARDN_fnc_loadLoadoutAction;