Left 4 Dead 2

Left 4 Dead 2

Nescius' realism
Showing 81-90 of 114 entries
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Update: 8 Nov, 2020 @ 3:33am

-bunch of fixed item spawns
-sniper awp deals 200dmg
-sniper incendiary ammo can also ricochet
-fixes

Update: 15 Sep, 2020 @ 10:17am

-c13m2 using fixed nav mesh (test)

Update: 12 Sep, 2020 @ 7:59pm

-not using finale script files anymore
-entering ending saferoom in maps with infinite onslaughts will end them (c2m4, c6m2, c11m4, c12m3, c13m2)
-fixes

Update: 6 Sep, 2020 @ 4:56pm

-

Update: 6 Sep, 2020 @ 6:24am

-incendiary ammo has auto ricochet ability for non penetrating weapons (may contain bugs I haven't found)
-some map specific changes

Update: 31 Aug, 2020 @ 2:50pm

-better absorption prevention

Update: 31 Aug, 2020 @ 11:22am

-dropping weapon near spawner of same type doesn't absorb it anymore
-properly detecting manual witch spawns

Update: 30 Aug, 2020 @ 11:21am

-fix of a fix

Update: 30 Aug, 2020 @ 7:25am

-fix

Update: 30 Aug, 2020 @ 12:45am

-explosive ammo does quadruple damage to specials and tanks