Left 4 Dead 2

Left 4 Dead 2

Nescius' realism
Showing 61-70 of 114 entries
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Update: 31 Jul, 2023 @ 1:40am

-proper tank model for tanks spawned in c7m1 (only the one in the train has sacrifce tank model)
-if you let tank spawn while bride witch wasn't killed it will be sacrifice tank. Sacrifice tank calls a horde when started

Update: 29 Jul, 2023 @ 11:04am

-tank death sound

Update: 25 Jul, 2023 @ 1:54pm

-reduced autoshotgun spawn rate
-added !nesrealism_give_up chat command that will trigger the ending stats and returns to lobby (enough people must type it)
-tank can be killed during his climbing animation (by default he can be damaged up to 1 hp and then is invincible until climbing ends)
-m16 will spawn in 1st chapter alongside scout
-long screenshake after tank death should be fixed

Update: 29 Jun, 2023 @ 2:02pm

-quick fix

Update: 29 Jun, 2023 @ 1:51pm

-every awp hit counted towards headshots in stats fixed
-damage stats for tank damage counted properly and damage from zombies after player biles a tank counts towards this player's stats
-can properly throw weapons at any angle
-giving items should be easier now

Update: 16 Jun, 2023 @ 12:07pm

-awp has m60 style gore effect

Update: 12 Apr, 2023 @ 3:28pm

-starting checkpoint doors are yeeted

Update: 7 Apr, 2023 @ 12:27pm

-c13m2 event has bile locker
-c4m3,4 60 common limit
-minor fix

Update: 7 Apr, 2023 @ 7:46am

-c6m1, c6m2 lockers spawn more items
-c6m2 more boss spawns on average
-c6m2 tank can walk through wooden breakable walls by breaking them instead of getting stuck on them and dying
-possible double threat spawns
-remaining ammo hints showing more reliably
-fixed throwing transitioned melees changing into hunter arms
-hard rain dropped items in c4m1, c4m2 will transition to c4m3,c4m4 and c4m5 (report any bugs you might encounter)
-common limit changed to 40
-tank kills should show for everyone on hud

Update: 18 Mar, 2023 @ 11:26am

-tier 1 weapons and scout take only 50% from ammo pile to be fully replenished