Left 4 Dead 2

Left 4 Dead 2

Nescius' realism
Viser 81–90 av 114 bidrag
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Oppdatering: 8. nov. 2020 @ 3.33

-bunch of fixed item spawns
-sniper awp deals 200dmg
-sniper incendiary ammo can also ricochet
-fixes

Oppdatering: 15. sep. 2020 @ 10.17

-c13m2 using fixed nav mesh (test)

Oppdatering: 12. sep. 2020 @ 19.59

-not using finale script files anymore
-entering ending saferoom in maps with infinite onslaughts will end them (c2m4, c6m2, c11m4, c12m3, c13m2)
-fixes

Oppdatering: 6. sep. 2020 @ 16.56

-

Oppdatering: 6. sep. 2020 @ 6.24

-incendiary ammo has auto ricochet ability for non penetrating weapons (may contain bugs I haven't found)
-some map specific changes

Oppdatering: 31. aug. 2020 @ 14.50

-better absorption prevention

Oppdatering: 31. aug. 2020 @ 11.22

-dropping weapon near spawner of same type doesn't absorb it anymore
-properly detecting manual witch spawns

Oppdatering: 30. aug. 2020 @ 11.21

-fix of a fix

Oppdatering: 30. aug. 2020 @ 7.25

-fix

Oppdatering: 30. aug. 2020 @ 0.45

-explosive ammo does quadruple damage to specials and tanks