Left 4 Dead 2

Left 4 Dead 2

Nescius' realism
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Uppdatering: 8 nov, 2020 @ 3:33

-bunch of fixed item spawns
-sniper awp deals 200dmg
-sniper incendiary ammo can also ricochet
-fixes

Uppdatering: 15 sep, 2020 @ 10:17

-c13m2 using fixed nav mesh (test)

Uppdatering: 12 sep, 2020 @ 19:59

-not using finale script files anymore
-entering ending saferoom in maps with infinite onslaughts will end them (c2m4, c6m2, c11m4, c12m3, c13m2)
-fixes

Uppdatering: 6 sep, 2020 @ 16:56

-

Uppdatering: 6 sep, 2020 @ 6:24

-incendiary ammo has auto ricochet ability for non penetrating weapons (may contain bugs I haven't found)
-some map specific changes

Uppdatering: 31 aug, 2020 @ 14:50

-better absorption prevention

Uppdatering: 31 aug, 2020 @ 11:22

-dropping weapon near spawner of same type doesn't absorb it anymore
-properly detecting manual witch spawns

Uppdatering: 30 aug, 2020 @ 11:21

-fix of a fix

Uppdatering: 30 aug, 2020 @ 7:25

-fix

Uppdatering: 30 aug, 2020 @ 0:45

-explosive ammo does quadruple damage to specials and tanks