Space Engineers

Space Engineers

Block Restrictions
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更新:2021年3月18日 @ 10時51分

* Added a Group Setting, allowing you to mix and match block types together and apply a group restriction to them. See description for usage.

* Added a setting to allow toggling on / off restrictions when in a Creative World. Command syntax:
/br CreativeAllowed <true/false>

更新:2021年2月25日 @ 7時17分

  • Fixed issue with connections via connector blocks being considers as a merge
  • Updated some code to use new Keen methods

更新:2021年2月23日 @ 18時44分

  • [Research System Framework] Fixed issue where turning on creative tools unlocked all blocks until game was reloaded. Now, turning creative off will relock blocks appropriately on the framework side

更新:2021年2月1日 @ 7時19分

  • Builders are now notified when attempting to place a block on an unowned / npc owned grid when the block isn't permitted

更新:2021年1月31日 @ 8時52分

  • Blocks hidden by SBC are not automatically set to restricted for the mod

更新:2021年1月30日 @ 21時57分

  • Fixed an issue in single player where restricted blocks weren't dealt with properly
  • Fixed an issue with sending the restricted list to the framework mod

更新:2020年12月24日 @ 12時15分

  • Added compatibility for when Block Restrictions is used in tandem with Research System Framework - disabling Creative Tools should now properly relock blocks

更新:2020年12月11日 @ 22時02分

  • Added a check to ensure that the Basic Assembler is always allowed for players (otherwise it's a CTD)

更新:2020年12月10日 @ 2時11分

[llist]

  • Hotfix for issue with mod loading not loading the save file correctly

更新:2020年12月9日 @ 18時43分

  • Hotfix for issue where blocks weren't being removed from the G-Menu in Single Player (player always Admin)