Space Engineers

Space Engineers

Block Restrictions
Näytetään 11–20 / 38
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Päivitys: 18.3.2021 klo 10.51

* Added a Group Setting, allowing you to mix and match block types together and apply a group restriction to them. See description for usage.

* Added a setting to allow toggling on / off restrictions when in a Creative World. Command syntax:
/br CreativeAllowed <true/false>

Päivitys: 25.2.2021 klo 7.17

  • Fixed issue with connections via connector blocks being considers as a merge
  • Updated some code to use new Keen methods

Päivitys: 23.2.2021 klo 18.44

  • [Research System Framework] Fixed issue where turning on creative tools unlocked all blocks until game was reloaded. Now, turning creative off will relock blocks appropriately on the framework side

Päivitys: 1.2.2021 klo 7.19

  • Builders are now notified when attempting to place a block on an unowned / npc owned grid when the block isn't permitted

Päivitys: 31.1.2021 klo 8.52

  • Blocks hidden by SBC are not automatically set to restricted for the mod

Päivitys: 30.1.2021 klo 21.57

  • Fixed an issue in single player where restricted blocks weren't dealt with properly
  • Fixed an issue with sending the restricted list to the framework mod

Päivitys: 24.12.2020 klo 12.15

  • Added compatibility for when Block Restrictions is used in tandem with Research System Framework - disabling Creative Tools should now properly relock blocks

Päivitys: 11.12.2020 klo 22.02

  • Added a check to ensure that the Basic Assembler is always allowed for players (otherwise it's a CTD)

Päivitys: 10.12.2020 klo 2.11

[llist]

  • Hotfix for issue with mod loading not loading the save file correctly

Päivitys: 9.12.2020 klo 18.43

  • Hotfix for issue where blocks weren't being removed from the G-Menu in Single Player (player always Admin)