Transport Fever 2

Transport Fever 2

Expanded Cargo Demands (6 per city)
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Aggiornamento: 3 gen 2020, 8:22

Small bug fix for when used with a compatible mod that adds city based production

Aggiornamento: 2 gen 2020, 9:48

Ensured a hard cap of 3 commercial & 3 industrial demands (if used with extensive industry mods).
Residential (if compatible/included in the other mods) will add on top of these 3, increasing the max count.

Aggiornamento: 1 gen 2020, 9:29

No longer edits townbuildingutil.lua

Aggiornamento: 30 dic 2019, 9:35

Aggiornamento: 29 dic 2019, 19:48

Added extra options for third-party mod developers, such as residential output +more soon

Aggiornamento: 25 dic 2019, 13:59

Added extra option for 3rd party mods for how they spawn residential demand
Fixed issue with residential not spawning demand via third party mod

Aggiornamento: 24 dic 2019, 12:55

Missing creator tag

Aggiornamento: 24 dic 2019, 4:42

Improved code to allow other mods to add/change products being demanded

Aggiornamento: 22 dic 2019, 5:25

Instead of each building accepting all products, now each building will demand 1 random product

Aggiornamento: 19 dic 2019, 17:57

Changed thumbnail, name and description to be uniform with my alt mod.