Stellaris

Stellaris

Settled Solar Systems
目前顯示第 51-60 項,共 67 項
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更新:2020 年 1 月 19 日 @ 下午 11:03

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.

更新:2020 年 1 月 12 日 @ 下午 5:40

Large Nascent Worlds now have more resources; small ones (like Luna) now have fewer.

更新:2019 年 12 月 10 日 @ 下午 11:33

- Fixed an issue with Improved Mars compatibility (Weak Magnetic Field appeared twice).
- Nascent Worlds in the Sol and Deneb systems will no longer get unscripted planet modifiers.

更新:2019 年 12 月 9 日 @ 下午 11:34

Fixed compatibility with Sol System Expanded.

更新:2019 年 12 月 7 日 @ 下午 9:35

- Nascent Worlds now have -30% jobs output and -30% pop growth speed, nerfing them quite a bit and making it more desirable to terraform them.
- Added new art for frozen Nascent Worlds.

更新:2019 年 12 月 3 日 @ 下午 6:27

Fixed the special Sol system spawned by the Commonwealth of Man not having Nascent Worlds.

更新:2019 年 12 月 1 日 @ 下午 8:20

- Nascent Worlds can no longer exceed size 25.
- Interplanetary Expansion empires starting in the Sol system can now have Ganymede as their extra Nascent World instead of Titan (50/50 chance).

更新:2019 年 11 月 30 日 @ 下午 10:55

- Fixed terraforming options for Nascent Worlds into Machine, Gaia, and Hive Worlds.
- Improved mod compatibility.
- "Frozen" Nascent Worlds, like Helios, now have their own texture.

更新:2019 年 11 月 29 日 @ 下午 9:35

Minor bugfix.

更新:2019 年 11 月 29 日 @ 下午 9:10

- Backend optimizations.
- Improved deposits on Nascent Worlds.
- Improved compatibility with Distant Origin.