Stellaris
Settled Solar Systems
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更新: 2020年1月19日 @ 23時03分

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.

更新: 2020年1月12日 @ 17時40分

Large Nascent Worlds now have more resources; small ones (like Luna) now have fewer.

更新: 2019年12月10日 @ 23時33分

- Fixed an issue with Improved Mars compatibility (Weak Magnetic Field appeared twice).
- Nascent Worlds in the Sol and Deneb systems will no longer get unscripted planet modifiers.

更新: 2019年12月9日 @ 23時34分

Fixed compatibility with Sol System Expanded.

更新: 2019年12月7日 @ 21時35分

- Nascent Worlds now have -30% jobs output and -30% pop growth speed, nerfing them quite a bit and making it more desirable to terraform them.
- Added new art for frozen Nascent Worlds.

更新: 2019年12月3日 @ 18時27分

Fixed the special Sol system spawned by the Commonwealth of Man not having Nascent Worlds.

更新: 2019年12月1日 @ 20時20分

- Nascent Worlds can no longer exceed size 25.
- Interplanetary Expansion empires starting in the Sol system can now have Ganymede as their extra Nascent World instead of Titan (50/50 chance).

更新: 2019年11月30日 @ 22時55分

- Fixed terraforming options for Nascent Worlds into Machine, Gaia, and Hive Worlds.
- Improved mod compatibility.
- "Frozen" Nascent Worlds, like Helios, now have their own texture.

更新: 2019年11月29日 @ 21時35分

Minor bugfix.

更新: 2019年11月29日 @ 21時10分

- Backend optimizations.
- Improved deposits on Nascent Worlds.
- Improved compatibility with Distant Origin.