Stellaris
Settled Solar Systems
Affichage des entrées 51-60 sur 67
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Mis à jour le : 19 janv. 2020 à 23h03

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.

Mis à jour le : 12 janv. 2020 à 17h40

Large Nascent Worlds now have more resources; small ones (like Luna) now have fewer.

Mis à jour le : 10 déc. 2019 à 23h33

- Fixed an issue with Improved Mars compatibility (Weak Magnetic Field appeared twice).
- Nascent Worlds in the Sol and Deneb systems will no longer get unscripted planet modifiers.

Mis à jour le : 9 déc. 2019 à 23h34

Fixed compatibility with Sol System Expanded.

Mis à jour le : 7 déc. 2019 à 21h35

- Nascent Worlds now have -30% jobs output and -30% pop growth speed, nerfing them quite a bit and making it more desirable to terraform them.
- Added new art for frozen Nascent Worlds.

Mis à jour le : 3 déc. 2019 à 18h27

Fixed the special Sol system spawned by the Commonwealth of Man not having Nascent Worlds.

Mis à jour le : 1 déc. 2019 à 20h20

- Nascent Worlds can no longer exceed size 25.
- Interplanetary Expansion empires starting in the Sol system can now have Ganymede as their extra Nascent World instead of Titan (50/50 chance).

Mis à jour le : 30 nov. 2019 à 22h55

- Fixed terraforming options for Nascent Worlds into Machine, Gaia, and Hive Worlds.
- Improved mod compatibility.
- "Frozen" Nascent Worlds, like Helios, now have their own texture.

Mis à jour le : 29 nov. 2019 à 21h35

Minor bugfix.

Mis à jour le : 29 nov. 2019 à 21h10

- Backend optimizations.
- Improved deposits on Nascent Worlds.
- Improved compatibility with Distant Origin.