Stellaris

Stellaris

Settled Solar Systems
目前顯示第 31-40 項,共 67 項
< 1  2  3  4  5  6  7 >
更新:2020 年 9 月 30 日 @ 下午 7:36

The Tactical Terraforming event now produces a Nascent World rather than an Arid World.

更新:2020 年 8 月 27 日 @ 下午 11:11

Turning Terraforming Candidates into Nascent Worlds will now add deposits and blockers to the surface.

更新:2020 年 8 月 8 日 @ 下午 8:41

- You can now terraform Terraforming Candidates into Nascent Worlds if you have the Terrestrial Sculpting tech.
- Some of the Nascent World effects are now done through a planet modifier, making them more visible to the player.
- Various other minor improvements.

更新:2020 年 5 月 21 日 @ 下午 12:30

Fixed a bug where a moon other than Titan could be a Nascent World, depending on which other mods were being used.

更新:2020 年 5 月 17 日 @ 下午 5:52

Fixed a bug where a moon other than Luna could be a Nascent World, depending on which other mods were being used.

更新:2020 年 5 月 13 日 @ 下午 2:06

Updated to 2.7 (for real this time).

更新:2020 年 5 月 13 日 @ 上午 10:23

Rolling back to 2.6 until I can figure out why deposits are broken in 2.7.

更新:2020 年 5 月 12 日 @ 下午 9:52

Updated to 2.7.

更新:2020 年 4 月 8 日 @ 下午 11:22

Devouring Swarms no longer get Nascent Worlds by default (they'd rather feast than terraform). They can, however, still take Interplanetary Expansion and get one Nascent World.

更新:2020 年 4 月 8 日 @ 下午 6:20

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.