Stellaris
Settled Solar Systems
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Обновление: 19 ян. 2020 в 23:03

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.

Обновление: 12 ян. 2020 в 17:40

Large Nascent Worlds now have more resources; small ones (like Luna) now have fewer.

Обновление: 10 дек. 2019 в 23:33

- Fixed an issue with Improved Mars compatibility (Weak Magnetic Field appeared twice).
- Nascent Worlds in the Sol and Deneb systems will no longer get unscripted planet modifiers.

Обновление: 9 дек. 2019 в 23:34

Fixed compatibility with Sol System Expanded.

Обновление: 7 дек. 2019 в 21:35

- Nascent Worlds now have -30% jobs output and -30% pop growth speed, nerfing them quite a bit and making it more desirable to terraform them.
- Added new art for frozen Nascent Worlds.

Обновление: 3 дек. 2019 в 18:27

Fixed the special Sol system spawned by the Commonwealth of Man not having Nascent Worlds.

Обновление: 1 дек. 2019 в 20:20

- Nascent Worlds can no longer exceed size 25.
- Interplanetary Expansion empires starting in the Sol system can now have Ganymede as their extra Nascent World instead of Titan (50/50 chance).

Обновление: 30 ноем. 2019 в 22:55

- Fixed terraforming options for Nascent Worlds into Machine, Gaia, and Hive Worlds.
- Improved mod compatibility.
- "Frozen" Nascent Worlds, like Helios, now have their own texture.

Обновление: 29 ноем. 2019 в 21:35

Minor bugfix.

Обновление: 29 ноем. 2019 в 21:10

- Backend optimizations.
- Improved deposits on Nascent Worlds.
- Improved compatibility with Distant Origin.