Stellaris

Stellaris

Settled Solar Systems
51-60 van 67 items weergegeven
< 1  2  3  4  5  6  7 >
Update: 19 jan 2020 om 23:03

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.

Update: 12 jan 2020 om 17:40

Large Nascent Worlds now have more resources; small ones (like Luna) now have fewer.

Update: 10 dec 2019 om 23:33

- Fixed an issue with Improved Mars compatibility (Weak Magnetic Field appeared twice).
- Nascent Worlds in the Sol and Deneb systems will no longer get unscripted planet modifiers.

Update: 9 dec 2019 om 23:34

Fixed compatibility with Sol System Expanded.

Update: 7 dec 2019 om 21:35

- Nascent Worlds now have -30% jobs output and -30% pop growth speed, nerfing them quite a bit and making it more desirable to terraform them.
- Added new art for frozen Nascent Worlds.

Update: 3 dec 2019 om 18:27

Fixed the special Sol system spawned by the Commonwealth of Man not having Nascent Worlds.

Update: 1 dec 2019 om 20:20

- Nascent Worlds can no longer exceed size 25.
- Interplanetary Expansion empires starting in the Sol system can now have Ganymede as their extra Nascent World instead of Titan (50/50 chance).

Update: 30 nov 2019 om 22:55

- Fixed terraforming options for Nascent Worlds into Machine, Gaia, and Hive Worlds.
- Improved mod compatibility.
- "Frozen" Nascent Worlds, like Helios, now have their own texture.

Update: 29 nov 2019 om 21:35

Minor bugfix.

Update: 29 nov 2019 om 21:10

- Backend optimizations.
- Improved deposits on Nascent Worlds.
- Improved compatibility with Distant Origin.