Stellaris

Stellaris

Settled Solar Systems
目前顯示第 11-20 項,共 67 項
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更新:2023 年 5 月 22 日 @ 下午 7:30

Permanent fix for city art on toxic Nascent Worlds.

更新:2023 年 5 月 10 日 @ 下午 6:32

- Updated to 3.8.
- Fixed the city art on some Nascent Worlds being a smear of green pixels. (This is a temporary fix, I am working on a better one.)

更新:2023 年 4 月 23 日 @ 下午 12:29

- Fixed Haven not being terraformed to a non-Nascent World properly.
- Adjusted the generation of Nascent Worlds; the Molten type should no longer spawn, and the Toxic type should be less common.
- Tweaked some of the city art to mitigate the "green pixels" issue; this is still a work in progress.

更新:2023 年 3 月 14 日 @ 下午 4:19

- Updated to 3.7.
- Your sister planet in "Fear of the Dark" is now a Nascent World rather than a desert one.

更新:2022 年 12 月 11 日 @ 下午 2:23

Updated to 3.6.

更新:2022 年 9 月 21 日 @ 下午 9:11

- Updated to 3.5.
- Terraforming Nascent Worlds into normal habitable planets now requires the Ecological Adaption technology.
- Terraforming toxic and molten Nascent Worlds now required the Detox ascension perk. These Nascent Worlds will no longer appear unless the player has the Toxoids DLC.
- Terraforming frozen Nascent Worlds now required the Hydrocentric ascension perk. These Nascent Worlds will no longer appear unless the player has the Aquatics DLC.

更新:2022 年 7 月 15 日 @ 下午 9:54

- Aquatic species no longer get Nascent Worlds at the start of the game.
- The "Hydrocentric" ascension perk will now properly discount terraforming Nascent Worlds to Ocean Worlds.

更新:2022 年 6 月 9 日 @ 下午 2:34

Molten Nascent Worlds can now be terraformed to normal habitable planet classes; sorry about the oversight!

更新:2022 年 6 月 2 日 @ 下午 9:03

Fixed broken homeworld names for randomly-generated Backup Colony empires.

更新:2022 年 5 月 16 日 @ 下午 9:01

- Updated to 3.4.
- Tweaked the flag for the United Colonies of Trivellon.