Space Engineers

Space Engineers

Modular Encounters Systems
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Uppdatering: 12 jul, 2024 @ 13:58

"2.71.17"

disabled Nebula API

CptArthur

Uppdatering: 12 jul, 2024 @ 9:30

"2.71.16"

fixed _nebulaModSteamId
-pull request by DarkXeRoX
Some extra null checks in ConditionProfile (thank you Lucas)

CptArthur

Uppdatering: 6 jul, 2024 @ 8:37

"2.71.15"

fixed crash

CptArthur

Uppdatering: 2 jul, 2024 @ 8:12

"2.71.14"

fixed crash

CptArthur

Uppdatering: 1 jul, 2024 @ 9:20

2.71.13

-removed herobrine

CptArthur

Uppdatering: 1 jul, 2024 @ 9:17

-Added herobrine

Uppdatering: 13 maj, 2024 @ 13:30

2.71.12

MES AI action:
ResetTriggerCooldownTags
EnableTriggerTags
DisableTriggerTags
ManuallyActivatedTriggerTags
PlayDialogueCue
DialogueCueId

CommandProfile:
CheckRelationSenderReceiver
Relation (RelationTypeEnum)

Conditions:
CheckTargetSpeed
MinTargetSpeed
MaxTargetSpeed
HasTarget
NoTarget

TriggerProfile:
Tags

BlockManager:
RivalAiBlockIds new id for GFA

DialogueBank
New xml for managing dialogue

CptArthur



Uppdatering: 28 apr, 2024 @ 8:03

2.71.11
-ChangePlayerCreditsIncludeSavedPlayerIdentity
-ChangePlayerCreditsPlayerConditionIds
-ChangePlayerCreditsOverridePositionInPlayerCondition
-Damage trigger will now be able to use saveplayeridentity action if the damager is a player

CptArthur

Uppdatering: 28 apr, 2024 @ 2:10

Uppdatering: 28 apr, 2024 @ 1:58

2.71.10
CptArthur