Space Engineers

Space Engineers

Modular Encounters Systems
Visualizzazione di 21-30 elementi su 306
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Aggiornamento: 12 lug 2024, 13:58

"2.71.17"

disabled Nebula API

CptArthur

Aggiornamento: 12 lug 2024, 9:30

"2.71.16"

fixed _nebulaModSteamId
-pull request by DarkXeRoX
Some extra null checks in ConditionProfile (thank you Lucas)

CptArthur

Aggiornamento: 6 lug 2024, 8:37

"2.71.15"

fixed crash

CptArthur

Aggiornamento: 2 lug 2024, 8:12

"2.71.14"

fixed crash

CptArthur

Aggiornamento: 1 lug 2024, 9:20

2.71.13

-removed herobrine

CptArthur

Aggiornamento: 1 lug 2024, 9:17

-Added herobrine

Aggiornamento: 13 mag 2024, 13:30

2.71.12

MES AI action:
ResetTriggerCooldownTags
EnableTriggerTags
DisableTriggerTags
ManuallyActivatedTriggerTags
PlayDialogueCue
DialogueCueId

CommandProfile:
CheckRelationSenderReceiver
Relation (RelationTypeEnum)

Conditions:
CheckTargetSpeed
MinTargetSpeed
MaxTargetSpeed
HasTarget
NoTarget

TriggerProfile:
Tags

BlockManager:
RivalAiBlockIds new id for GFA

DialogueBank
New xml for managing dialogue

CptArthur



Aggiornamento: 28 apr 2024, 8:03

2.71.11
-ChangePlayerCreditsIncludeSavedPlayerIdentity
-ChangePlayerCreditsPlayerConditionIds
-ChangePlayerCreditsOverridePositionInPlayerCondition
-Damage trigger will now be able to use saveplayeridentity action if the damager is a player

CptArthur

Aggiornamento: 28 apr 2024, 2:10

Aggiornamento: 28 apr 2024, 1:58

2.71.10
CptArthur