Space Engineers

Space Engineers

Modular Encounters Systems
Ergebnisse 21–30 von 306
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Update: 12. Jul. 2024 um 13:58

"2.71.17"

disabled Nebula API

CptArthur

Update: 12. Jul. 2024 um 9:30

"2.71.16"

fixed _nebulaModSteamId
-pull request by DarkXeRoX
Some extra null checks in ConditionProfile (thank you Lucas)

CptArthur

Update: 6. Jul. 2024 um 8:37

"2.71.15"

fixed crash

CptArthur

Update: 2. Jul. 2024 um 8:12

"2.71.14"

fixed crash

CptArthur

Update: 1. Jul. 2024 um 9:20

2.71.13

-removed herobrine

CptArthur

Update: 1. Jul. 2024 um 9:17

-Added herobrine

Update: 13. Mai 2024 um 13:30

2.71.12

MES AI action:
ResetTriggerCooldownTags
EnableTriggerTags
DisableTriggerTags
ManuallyActivatedTriggerTags
PlayDialogueCue
DialogueCueId

CommandProfile:
CheckRelationSenderReceiver
Relation (RelationTypeEnum)

Conditions:
CheckTargetSpeed
MinTargetSpeed
MaxTargetSpeed
HasTarget
NoTarget

TriggerProfile:
Tags

BlockManager:
RivalAiBlockIds new id for GFA

DialogueBank
New xml for managing dialogue

CptArthur



Update: 28. Apr. 2024 um 8:03

2.71.11
-ChangePlayerCreditsIncludeSavedPlayerIdentity
-ChangePlayerCreditsPlayerConditionIds
-ChangePlayerCreditsOverridePositionInPlayerCondition
-Damage trigger will now be able to use saveplayeridentity action if the damager is a player

CptArthur

Update: 28. Apr. 2024 um 2:10

Update: 28. Apr. 2024 um 1:58

2.71.10
CptArthur