Space Engineers

Space Engineers

Modular Encounters Systems
Viser 21–30 av 306 bidrag
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Oppdatering: 12. juli 2024 @ 13.58

"2.71.17"

disabled Nebula API

CptArthur

Oppdatering: 12. juli 2024 @ 9.30

"2.71.16"

fixed _nebulaModSteamId
-pull request by DarkXeRoX
Some extra null checks in ConditionProfile (thank you Lucas)

CptArthur

Oppdatering: 6. juli 2024 @ 8.37

"2.71.15"

fixed crash

CptArthur

Oppdatering: 2. juli 2024 @ 8.12

"2.71.14"

fixed crash

CptArthur

Oppdatering: 1. juli 2024 @ 9.20

2.71.13

-removed herobrine

CptArthur

Oppdatering: 1. juli 2024 @ 9.17

-Added herobrine

Oppdatering: 13. mai 2024 @ 13.30

2.71.12

MES AI action:
ResetTriggerCooldownTags
EnableTriggerTags
DisableTriggerTags
ManuallyActivatedTriggerTags
PlayDialogueCue
DialogueCueId

CommandProfile:
CheckRelationSenderReceiver
Relation (RelationTypeEnum)

Conditions:
CheckTargetSpeed
MinTargetSpeed
MaxTargetSpeed
HasTarget
NoTarget

TriggerProfile:
Tags

BlockManager:
RivalAiBlockIds new id for GFA

DialogueBank
New xml for managing dialogue

CptArthur



Oppdatering: 28. apr. 2024 @ 8.03

2.71.11
-ChangePlayerCreditsIncludeSavedPlayerIdentity
-ChangePlayerCreditsPlayerConditionIds
-ChangePlayerCreditsOverridePositionInPlayerCondition
-Damage trigger will now be able to use saveplayeridentity action if the damager is a player

CptArthur

Oppdatering: 28. apr. 2024 @ 2.10

Oppdatering: 28. apr. 2024 @ 1.58

2.71.10
CptArthur