Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Resource] Dynamic Bones for Players/Puppets
Visualizzazione di 1-10 elementi su 10
Aggiornamento: 11 feb 2019, 21:56

Aggiornamento: 24 ott 2018, 23:14

Aggiornamento: 15 set 2018, 21:23

Aggiornamento: 12 set 2018, 3:05

Aggiornamento: 22 ago 2018, 1:26

Aggiornamento: 24 mar 2018, 2:10

Aggiornamento: 2 mar 2018, 18:55

V1.3
-Added a setting called "Auto-Adjust Multiplier", which allows you to modify the automatic inert adjustment per bone

Aggiornamento: 24 feb 2018, 13:29

V1.2
-The character's velocity used for Inert is now determined by a positional change instead of obtaining the Linear Velocity directly, since it wasn't working right in some cases for other players online
-Added support for additional gametitles

Aggiornamento: 19 feb 2018, 23:41

V1.1
-Added the capability to implement angle limits

Aggiornamento: 17 feb 2018, 13:31