Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Resource] Dynamic Bones for Players/Puppets
Menampilkan1-10 dari 10 kiriman
Pembaruan: 11 Feb 2019 @ 9:56pm

Pembaruan: 24 Okt 2018 @ 11:14pm

Pembaruan: 15 Sep 2018 @ 9:23pm

Pembaruan: 12 Sep 2018 @ 3:05am

Pembaruan: 22 Agu 2018 @ 1:26am

Pembaruan: 24 Mar 2018 @ 2:10am

Pembaruan: 2 Mar 2018 @ 6:55pm

V1.3
-Added a setting called "Auto-Adjust Multiplier", which allows you to modify the automatic inert adjustment per bone

Pembaruan: 24 Feb 2018 @ 1:29pm

V1.2
-The character's velocity used for Inert is now determined by a positional change instead of obtaining the Linear Velocity directly, since it wasn't working right in some cases for other players online
-Added support for additional gametitles

Pembaruan: 19 Feb 2018 @ 11:41pm

V1.1
-Added the capability to implement angle limits

Pembaruan: 17 Feb 2018 @ 1:31pm