Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Resource] Dynamic Bones for Players/Puppets
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Update: 11 feb 2019 om 21:56

Update: 24 okt 2018 om 23:14

Update: 15 sep 2018 om 21:23

Update: 12 sep 2018 om 3:05

Update: 22 aug 2018 om 1:26

Update: 24 mrt 2018 om 2:10

Update: 2 mrt 2018 om 18:55

V1.3
-Added a setting called "Auto-Adjust Multiplier", which allows you to modify the automatic inert adjustment per bone

Update: 24 feb 2018 om 13:29

V1.2
-The character's velocity used for Inert is now determined by a positional change instead of obtaining the Linear Velocity directly, since it wasn't working right in some cases for other players online
-Added support for additional gametitles

Update: 19 feb 2018 om 23:41

V1.1
-Added the capability to implement angle limits

Update: 17 feb 2018 om 13:31