Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
Viser 21–30 av 48 bidrag
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Oppdatering: 16. juni 2018 @ 18.16

Enlargened the Arctic ice shelf slightly to prevent north polar circumnavigation on some map seeds.

Oppdatering: 11. juni 2018 @ 2.50

1. More great lakes. (Civ VI default).
2. Removed Vilnius cos it regularly moves when blocked by Europeans on TSL.

Oppdatering: 3. juni 2018 @ 7.21

1. Very slight tweak to ice shelf density - to prevent navigation via the poles.

Oppdatering: 20. mai 2018 @ 5.41

Tweaked/adjusted map data for arctic Russian islands.

Oppdatering: 20. mai 2018 @ 4.44

Denser northern Arctic ice. Less antarctic ice (making Antarctica possibly accessible).

Oppdatering: 15. mai 2018 @ 11.58

1. Removed Antioch cos of block with Jerusalem. (Please don't troll me!)
2. Rename mod as a "Maps Pack".

Oppdatering: 2. apr. 2018 @ 11.15

1. Fixed Scotland TSL (from spawning in the sea).
2. Removed Yervan (and other CSs blocked by civ TSLs).

Oppdatering: 29. mars 2018 @ 11.30

Partitioned The Ancient World & Oceania into two maps.

Oppdatering: 29. mars 2018 @ 5.50

1. Tidy up TSL start logic.
2. Add Ancient World & Oceania map with TSL.

Oppdatering: 17. mars 2018 @ 6.12

Consolidate TSL assignment functions and generate an error if the main/human player can't be placed; log civs that couldn't be placed.