Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
21–30 из 48
< 1  2  3  4  5 >
Обновление: 16 июн. 2018 г. в 18:16

Enlargened the Arctic ice shelf slightly to prevent north polar circumnavigation on some map seeds.

Обновление: 11 июн. 2018 г. в 2:50

1. More great lakes. (Civ VI default).
2. Removed Vilnius cos it regularly moves when blocked by Europeans on TSL.

Обновление: 3 июн. 2018 г. в 7:21

1. Very slight tweak to ice shelf density - to prevent navigation via the poles.

Обновление: 20 мая. 2018 г. в 5:41

Tweaked/adjusted map data for arctic Russian islands.

Обновление: 20 мая. 2018 г. в 4:44

Denser northern Arctic ice. Less antarctic ice (making Antarctica possibly accessible).

Обновление: 15 мая. 2018 г. в 11:58

1. Removed Antioch cos of block with Jerusalem. (Please don't troll me!)
2. Rename mod as a "Maps Pack".

Обновление: 2 апр. 2018 г. в 11:15

1. Fixed Scotland TSL (from spawning in the sea).
2. Removed Yervan (and other CSs blocked by civ TSLs).

Обновление: 29 мар. 2018 г. в 11:30

Partitioned The Ancient World & Oceania into two maps.

Обновление: 29 мар. 2018 г. в 5:50

1. Tidy up TSL start logic.
2. Add Ancient World & Oceania map with TSL.

Обновление: 17 мар. 2018 г. в 6:12

Consolidate TSL assignment functions and generate an error if the main/human player can't be placed; log civs that couldn't be placed.