Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
21-30 van 48 items weergegeven
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Update: 16 jun 2018 om 18:16

Enlargened the Arctic ice shelf slightly to prevent north polar circumnavigation on some map seeds.

Update: 11 jun 2018 om 2:50

1. More great lakes. (Civ VI default).
2. Removed Vilnius cos it regularly moves when blocked by Europeans on TSL.

Update: 3 jun 2018 om 7:21

1. Very slight tweak to ice shelf density - to prevent navigation via the poles.

Update: 20 mei 2018 om 5:41

Tweaked/adjusted map data for arctic Russian islands.

Update: 20 mei 2018 om 4:44

Denser northern Arctic ice. Less antarctic ice (making Antarctica possibly accessible).

Update: 15 mei 2018 om 11:58

1. Removed Antioch cos of block with Jerusalem. (Please don't troll me!)
2. Rename mod as a "Maps Pack".

Update: 2 apr 2018 om 11:15

1. Fixed Scotland TSL (from spawning in the sea).
2. Removed Yervan (and other CSs blocked by civ TSLs).

Update: 29 mrt 2018 om 11:30

Partitioned The Ancient World & Oceania into two maps.

Update: 29 mrt 2018 om 5:50

1. Tidy up TSL start logic.
2. Add Ancient World & Oceania map with TSL.

Update: 17 mrt 2018 om 6:12

Consolidate TSL assignment functions and generate an error if the main/human player can't be placed; log civs that couldn't be placed.