Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
Viser 41–48 av 48 bidrag
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Oppdatering: 29. nov. 2017 @ 23.35

1. Start defaults are same as Continents map
2. (Experimental) TSL logic refactor/tidy-up and fixed Auckland and Nan Madol.

Oppdatering: 28. nov. 2017 @ 19.32

1. Added the island of Nan Madol.
2. (Experimental) TSL opt-in for "Top" map.

Oppdatering: 22. nov. 2017 @ 3.32

1. Coastline adjustments to Japan, England, Italy & Greece.
2. Greener New Zealand and a less frosty cape of S. America.

Oppdatering: 17. nov. 2017 @ 20.58

Vers. 1.0: Basic Earth landscape on the 3 versions of the map.

Oppdatering: 17. nov. 2017 @ 1.34

Dev.log: Initial upload of combined map, which is too big to test on my machine.

Oppdatering: 16. nov. 2017 @ 19.14

Dev.log: Upload of intial "Bottom" map.

Oppdatering: 14. nov. 2017 @ 18.38

Dev.log: Override jungle gen. for a radial equator.

Oppdatering: 14. nov. 2017 @ 12.33

Dev.log: "Top" half of map initial upload.